Parity

Changelog

What changed in each Parity release.

2026

1.5.3BETA

Config Guard + clearer detection settings

Parity now checks your own resources for scripts that a detection would mistake for cheating, and the detection settings are rebuilt so every choice is clear.

  • Action: Do a full FXServer restart after updating (not just ensure).
  • Action: Open Configuration → Detections once after updating and review what Config Guard found on your server.
  • New: Config Guard checks your resources on your own server on every start, with progress in the console and the dashboard. If one of your scripts does something a detection would see as cheating, that detection only logs until you decide. Your code never leaves your server; only the resource name, file name, line number and function name are shown. You can switch it off.
  • New: Integrity Protection: choose the reaction for each INT code (Off, Log, Kick or Ban). The protection itself always stays active.
  • New: Detection settings redesigned: one row per detection with a single Off, Log, Kick or Ban choice, groups that show how many checks are on, filters and a phone layout.
  • New: The Live Console tells you when Parity isn't allowed to run server commands, shows the line to add to your server.cfg, and can add it for you.
  • Improved: Staff with the admin menu permission are no longer flagged for using Parity's own admin menu features.
  • Improved: Anti License Clear is now part of Anti Injector, and Anti Speed Changer is part of Speedhack.
  • Improved: Removed settings that had no effect: Framework Spawn Guard, Combat Roll, Steal Outfit and the Trolling Module.
  • Improved: Fewer server hitches while Parity starts.
  • Improved: Install on All for the Isolation Guards shows its progress and lists any resource it could not change, with the reason.
  • Fixed: Anti Injection Guard reports did not reach the dashboard.
  • Fixed: The allowed list for attached entities was not applied.
  • Fixed: Local Event Spoofing ignored its list of allowed resources.
  • Fixed: Physic Gun logged the wrong player.
  • Fixed: False INT-002 bans when joining.
  • Fixed: Restarting a resource while Parity was starting could crash the server.

Release notes: Do a full FXServer restart after updating. Then open Configuration → Detections once: Config Guard lists scripts on your server that a detection would otherwise mistake for cheating.

Download 1.5.3
1.5.2BETA

Game files, world entities + movement

A large detection release: Modified Game Files, World Entities, movement, vehicle and framework detections, plus configuration profiles, Hashes pages and a redesigned Lists tab.

  • Action: Do a full FXServer restart after updating (not just ensure).
  • Action: New detections arrive switched off on existing servers. Review and enable them under Configuration: Modified Game Files, World Entities, Movement Module, Framework Module, Event Spoofing, Magic Bullet (Server Verified) and the new Vehicle, Noclip and Weapon Module options.
  • Action: Re-check your Weapon Module under Configuration: the Silent Kill checks are now one Silent Kill option and Weapon Damage Validator is replaced by Damage Per Hit.
  • New: Modified Game Files detection with Shoot-Through Walls, No Bushes / No Props, Modified Weapon Files and Modified Vehicle Handling.
  • New: World Entities detection with Map Pieces, Giant Objects, Unusual Vehicles, Fake Traffic and Spawn Flood. It learns what your server normally spawns, and you can let it learn automatically or approve what it learns.
  • New: Movement Module with Speed Hack on Foot, Super Jump, Walking on Water, No Fall Damage, Walking Through Walls and Locked Door Glitch.
  • New: Vehicle Module options Vehicle Speed Hack, Vehicle Boost, Vehicle Instant Stop, Vehicle Handling Hack, Driving on Water, Vehicle Seat Warp, Vehicle Damage Proof and Vehicle Weapon Spoof.
  • New: Noclip Module options Noclip on Foot, Vehicle Noclip and Under the Map.
  • New: Weapon Module options Melee Reach, Spinbot and Weapon Range Validator.
  • New: Magic Bullet is now one module with a new Server Verified option.
  • New: Framework Module for ESX, QBCore, Qbox, ND and vRP servers with Weapon Not Owned, Economy Exploits, Player Targeting Abuse, Fake Kill Events and more. Server Detections shows the framework and inventory that were detected.
  • New: Event Spoofing detection.
  • New: Configuration Profiles: save, load, export and import whole configurations, plus Roleplay, Freeroam, Racing and Standalone server templates.
  • New: Hashes pages with previews of every vehicle, ped, prop and weapon, and your server's own weapon values next to the original ones. Logs, bans and Discord messages show game names instead of hash numbers.
  • New: Redesigned Lists tab with one table per list, suggestions, bulk paste, search and bulk remove.
  • New: 3D view on the Live Map, and the player card shows the zone name.
  • New: Discord detection messages have a new layout, and the screenshot and clip are added to the same message.
  • Improved: Anti Injection Guard now also protects framework resources.
  • Improved: Weapon and vehicle detections follow your server's own weapons, add-on weapons and vehicle tuning, for fewer false positives.
  • Improved: Saving the configuration no longer causes a server hitch, and the dashboard now works on phones and tablets.
  • Fixed: Blacklisted Events and Events Rate Limiting did not trigger, switched-off detections could still run, and several checks caused false bans or stopped working.
  • Fixed: A player could be banned twice when two detections fired at once, and Custom API Rules delays, kick screenshots and clips, and connection rule restrictions now apply.

Release notes: Do a full FXServer restart after updating (not just ensure). New detections arrive switched off on existing servers; review and enable them under Configuration.

Download 1.5.2
1.5.1REQUIREDLATEST

Live Map, new detections + media storage

A big update: a new Aimbot detection, Vehicle Carry Exploit and Invisibility Reveal, plus the Live Map, custom dashboards, your own media storage and granular team permissions in the dashboard.

  • Action: Detections added in this version arrive switched off on existing servers. Turn on Aimbot, Vehicle Carry Exploit and Invisibility Reveal under Configuration if you want them.
  • Action: Aimbot (1) and Aimbot (2) are replaced by a single Aimbot option in the Aimbot Module. Check its action after updating.
  • New: Aimbot detection, rebuilt from the ground up.
  • New: Vehicle Carry Exploit detection.
  • New: Invisibility Reveal detection. Players who stay invisible are made visible to nearby players again.
  • New: Live Map. See every player on the map in real time with health, armour, vehicle, weapon, ping and combat state, plus a heatmap, crowd and combat hotspots, a player list and spectate from the map. Also available as a small map window on every dashboard page.
  • New: Activity, Network and World Entities pages under Analytics, and a Playtime tab on the player card.
  • New: Custom dashboards. Build your own analytics pages from templates and pin them to the sidebar.
  • New: Media Storage. Store screenshots and videos with FiveManage, Cloudflare R2, Amazon S3 and other S3-compatible providers or your own endpoint, and view evidence directly in the dashboard.
  • New: Record clips switch on the Media Storage page to turn video recording off for the whole server.
  • New: Granular team permissions for each configuration area, custom dashboards and spectate messages. You can also limit an admin's in-game menu to chosen areas.
  • New: REST API endpoints for offline bans, running console commands and requesting screenshots.
  • Improved: Redesigned dashboard layout, in-game admin menu and notifications.
  • Improved: When license verification fails, the server console now shows the exact reason and how to fix it.
  • Improved: Players who stay online during a restart of the Parity resource keep their full state (risk, playtime, avatar, live map).
  • Improved: Parity reconnects to the dashboard by itself if the connection gets stuck, without a manual restart.
  • Improved: Security improvements.
  • Fixed: False heartbeat logs for players whose game crashed or was still loading.
  • Fixed: Some bans were not applied when a banned player reconnected.
  • Fixed: Some innocent players received a far too high risk score.
  • Fixed: Particle and fire activity logs only worked when other modules were switched on.

Release notes: Detections new in 1.5.1 arrive switched off on servers that already have a config. Open Configuration after updating and turn on the ones you want, including the new Aimbot option that replaces Aimbot (1) and Aimbot (2).

Download 1.5.1
1.5.0FEATURE

Custom API Rules fixes + safer Anti Injection

Server-side Custom API Rules now work for every detection, and Anti Injection no longer interferes with your resources. Also fixes false bans and join lag.

  • Action: Installing or removing Anti Injection no longer restarts your resources. Changes apply on your next full server restart.
  • New: Trigger Rules: option to pass the detection to your export, so one rule with your own export can handle every detection.
  • Improved: Install or uninstall Anti Injection on all resources runs in the background.
  • Fixed: Server-side Custom API Rules now apply to every detection, so whitelists for admins on duty also block those bans.
  • Fixed: Custom API Rules created while your server was offline now reach it when it comes back online.
  • Fixed: Anti Injection could break other resources, for example "No such export" errors, including escrowed resources.
  • Fixed: Server hitches and console errors when installing or removing Anti Injection.
  • Fixed: False bans from the Signatures check.
  • Fixed: Short freeze for players while joining.
  • Fixed: False "Thread terminated" reports related to Combat Roll.
  • Fixed: A script error in the F8 console on every join.
  • Fixed: Long server hitch when scanning your server for events in the event lists.

Release notes: Fully restart your FXServer after updating. Anti Injection installs and removals now take effect on the next server restart.

Download 1.5.0
1.4.4PATCH

Dev Mode, team chat and false-ban fixes

Stable release with Dev Mode for a linked test server, team chat and profiles, Log Viewer hover cards and several fixes for false bans and detections that kept running after being switched off.

  • Action: If you installed Anti Injection into other resources before, reinstall it from the Resources tab so they use the new setup.
  • New: Dev Mode: a linked test server (up to 8 players) whose bans stay separate from your live server. Move tested settings to live when you are ready.
  • New: Dev Mode team permission.
  • New: Team chat in the dashboard with replies, mentions, formatting and notifications.
  • New: Team profiles with a bio and banner, shown when you hover a team member.
  • New: Log Viewer hover cards on player names with profile, risk, identifiers, playtime and the action set for that detection.
  • New: Rate Limited Events and Blacklisted Events: add or edit many events at once and scan your server for events to add.
  • New: Custom API Rules can be managed through the public REST API with new API key scopes, and the docs have an AI Assistant (MCP) page.
  • New: The Trigger Rules editor shows when rules were changed through the API.
  • Improved: More accurate player risk scores.
  • Fixed: Some detections kept reporting after you switched them off.
  • Fixed: False "Thread terminated" bans.
  • Fixed: "Failed to load script" errors in the F8 console when resources load.
  • Fixed: Uninstalling Anti Injection from your resources now removes it completely.
  • Fixed: Security Rules that kick or ban no longer also apply player restrictions.
  • Fixed: Security Rules no longer count revoked bans in a player's ban history.

Release notes: Fully restart your FXServer after updating. If you used Anti Injection on other resources before, reinstall it from the Resources tab.

Download 1.4.4
1.4.3BETA

Anticheat loading fix

Hotfix for 1.4.2: the anticheat could fail to load for players. Also lets you stay signed in on several devices.

  • New: Stay signed in to the dashboard on up to 3 devices or browsers at the same time.
  • Fixed: On 1.4.2 the anticheat could fail to load for players, and the in-game admin menu did not open.
  • Fixed: After switching servers, the dashboard could briefly show data from the previous server.
Download 1.4.3
1.4.2BETA

HWID Spoofing detection + faster joins

Adds the HWID Spoofing detection, lowers server load when players join and includes security improvements.

  • New: HWID Spoofing detection. It only logs by default; review the logs before switching it to kick or ban.
  • Improved: Less server load and fewer hitches when players join.
  • Improved: Fewer hitches when the anticheat restarts on a full server.
  • Improved: Security improvements.
  • Fixed: The Live Console on/off setting did not save and reset after a refresh.
  • Fixed: An error on one dashboard page no longer breaks the whole dashboard; Log Analytics loads more reliably.
Download 1.4.2
1.4.1BETA

Live Console + server start fixes

Fixes the 1.4.0 problem where servers could not start and showed as offline, and adds the Live Console so you can follow your server console from the dashboard.

  • Action: Live Console arrives switched off. Turn it on in Configuration under Live Console to use it.
  • New: Live Console: watch your server console in real time and run commands from the dashboard.
  • New: Live Console team permission. It can only be given to team members who have 2FA enabled.
  • New: Anticheat Offline warning in the dashboard, plus a message to your event webhook, when the anticheat resource stops while your server keeps running.
  • Improved: Server warnings (server offline, no server IP, webhook storage not set up) now sit in one menu next to the notification bell instead of banners on every page.
  • Improved: Less server load on busy PvP servers with Magic Bullet enabled.
  • Improved: Cleaner, more consistent dashboard controls and tables.
  • Fixed: Servers no longer fail to start when the Parity API is briefly unreachable. This caused 1.4.0 servers to show as offline.
  • Fixed: Servers could stay offline in the dashboard after a Parity API restart until the resource was restarted.
  • Fixed: The admin menu could stay on "no access", and admins could get false Modding detections with server-side Anti Injection on.
  • Fixed: Ban history stopped loading after the first 50 bans.
  • Fixed: Player disconnect reasons were not recorded for the disconnect statistics.

Release notes: Update the resource and fully restart your FXServer.

Download 1.4.1
1.4.0BETA

Security Rules + Aimbot Statistics

Security Rules let you build your own rules with automatic actions, and new aimbot, weapon, vehicle and NPC detections arrive. A full review fixed many detection settings that had no effect.

  • Action: New detections arrive OFF: Aimbot Statistics, Damage Per Hit, Vehicle Levitation Detection and Vehicle Attach Exploit. Turn them on in Configuration.
  • Action: Defaults changed: Give Weapon Detection and Remove Weapon Detection are now off, and Combat Roll uses Log. Check these if you rely on them.
  • Action: SQL Injection Guard now supports Log only and takes effect after your next server restart.
  • New: Security Rules page. Build your own rules for connections, entities, explosions, weapon damage and events, with automatic block, kick or ban and webhook actions.
  • New: Aimbot Statistics detection.
  • New: Damage Per Hit check in the weapon settings.
  • New: Vehicle Levitation Detection and Vehicle Attach Exploit.
  • New: Disable NPC Population, Framework Spawn Guard and Ped Ownership Validation.
  • New: Drop Reasons widget on the Statistics tab shows why players disconnect, by category.
  • New: Bans by country chart on Ban Analytics.
  • New: Public API endpoints for analytics, threat score, alt accounts, team management and platform stats, with matching key scopes.
  • New: The in-game admin menu says when it has loaded, in your server's language, and shows its tab and adjust key hints.
  • Improved: Anti Injection Guard page redesigned, and installing the guard is faster.
  • Improved: Fewer false positives on Weapon Damage Modifier, and Lagswitch Detection and Combat Roll reworked.
  • Improved: Security improvements.
  • Fixed: Safe Tazer, Anti Kill All Players, Cancel All Fires, Particle Whitelist and Blacklisted Countries had no effect. They now work.
  • Fixed: Monitor Scanner, Physic Gun and Projectile Cooldown did not apply your settings correctly.
  • Fixed: Opening the Anti Injection Guard page could freeze servers with many resources.
  • Fixed: API keys only got ban read and unban rights, whatever scopes you picked. The Create API key dialog now groups scopes by area.
  • Fixed: Player details could show the wrong player after a server slot was reused, and banning from Spectate failed.
  • Fixed: The in-game admin menu could deny access to admins right after they joined.
  • Fixed: Ban evasion checks now respect identifier types you turned off, such as IP.
Download 1.4.0
1.3.2BETA

Connection and ban reliability fixes

Fixes for servers that could not connect to Parity, players who could not join, and bans or kicks that did not go through. The Statistics tab gets a Detections widget.

  • New: Detections widget on the Statistics tab shows the last 24 hours of bans by detection.
  • New: The bans table shows each player's total playtime.
  • Improved: Saving a setting in the dashboard no longer causes a short hitch for players.
  • Improved: Documentation tabs now switch instantly.
  • Fixed: On newer FXServer builds the resource could fail to connect to Parity, so the server showed as offline.
  • Fixed: A setting saved in the wrong format could stop players from connecting.
  • Fixed: Some bans and kicks did not go through.
  • Fixed: With external ban handling enabled but no custom ban hook in place, bans were skipped. Parity now falls back to its own ban.
  • Fixed: SDK ban and kick on an exempt master admin now return false instead of reporting success.
  • Fixed: The beta and live dashboards could keep redirecting to each other.
  • Fixed: A short colour flash when loading the dashboard.
  • Fixed: Permission warnings in the server console when the resource started.
Download 1.3.2
1.3.1BETA

Public REST API + Silent Aim IV

A public REST API with API keys, new silent aim and hit detections, and a test panel for Custom API Rules. Dashboard actions like kick, message and screenshot work again.

  • New: Public REST API with API keys (Configuration > API Keys, licence owner only). Look up and unban bans, ban, kick and message players, and read players, notes, server stats, events, analytics, whitelist and config. Each key gets only the scopes you pick.
  • New: Blocked Hits detection.
  • New: Silent Aim IV detection.
  • New: Silent Aim III is now its own setting with its own action and webhook.
  • New: Custom API Rules "Test this rule" panel runs a rule against an online player without taking any action.
  • New: Custom API Rules "Sync to Server" is always available, and rules can be restored from a backup.
  • Improved: Anti Injection Guard page redesigned with a Lua and JS switch per resource.
  • Improved: Configuration search shows the best matches first.
  • Improved: Changing your server IP in the dashboard now stops Parity on the old server right away.
  • Fixed: Message, kick and screenshot from the dashboard did nothing. Bans issued from the dashboard now also post to your ban webhook.
  • Fixed: Saving any other configuration setting could reset your Custom API Rules.
  • Fixed: SQL Injection Guard could block legitimate database queries. It now only reports, and turning it off removes it fully.
  • Fixed: Installing the Anti Injection Guard could fail on some resources.
  • Fixed: In-game admin menu was drawn too large, and Left/Right could not switch tabs.
  • Fixed: Rare freezes on some players' PCs while Parity started.
Download 1.3.1
1.3.0BETA

Custom SDK event names

You can now rename the Lua SDK ban, kick and log events, and the resource connects out to Parity on its own. The Custom API Rules editor was redesigned.

  • New: Custom Events tab in Configuration to rename the Lua SDK ban, kick and log events to your own names.
  • New: The SDK ban event now also carries the ban ID.
  • Improved: The resource now connects out to Parity on its own, so no firewall or IP allowlisting is needed anymore.
  • Improved: Custom API Rules editor redesigned with labelled fields, examples and clearer Screenshot and Video options.
  • Improved: The Profiles tab in player details lists the actual reasons behind each linked account's flags.
  • Improved: Configuration in the sidebar now groups Detections and Webhooks into their own sections.
Download 1.3.0
1.2.1PATCH

Injection guards + new combat detections

A large release with new detections, Lua and JS isolation guards, kick evidence and a faster, more reliable connection between Parity and your server.

  • Action: Fully restart your FXServer after updating to 1.2.1.
  • Action: After installing a Lua or JS Isolation Guard into a resource, restart your server to activate it.
  • Action: If your host's DDoS protection drops unknown connections, allow Cloudflare's IP ranges.
  • New: Native Execution Guard, Backdoor Scanning, JS Runtime Spoofing and Signatures detections.
  • New: Aimbot Module and Silent Aim Module, each with separate checks and their own settings.
  • New: Health Godmode, Armor Godmode, Invincibility Frames and three Silent Kill checks.
  • New: Anti VDM Detection logs players who run others over, with optional video.
  • New: Anti Injection Guard page to install the Lua and JS Isolation Guard per resource.
  • New: SQL Injection Guard for oxmysql and mysql-async, plus a server scan to fill the SQL Protected Events list.
  • New: Block VPN and Block Proxy connection options, Allowed Weapons for Peds, Allowed Particle Zones and Block Auto-Turret (No Vehicle).
  • New: Kicks can capture screenshot and video evidence, like logs and bans.
  • New: Live Spectate right-click menu with Record Video, Kick and Ban.
  • New: Chat Broadcast on Ban and a Silent action for Cancel All Explosions.
  • New: Ban Analytics shows bans by country and bans made through a proxy or VPN.
  • New: Redesigned dark dashboard with a notification bell, configuration history snapshots and French, Spanish and Italian.
  • Improved: Dashboard changes saved while your server was offline are applied on its next start.
  • Improved: Faster player joins without server hitches, even when the Parity API is slow.
  • Improved: More reliable ban and hardware ban checks when players connect.
  • Improved: More stable connection between Parity and your server for dashboard actions.
  • Improved: Faster anticheat downloads as one ZIP with your key already inside.
  • Fixed: Detection and ban embeds sometimes not reaching Discord, ban webhooks missing the video, and dashboard bans not posting to Discord.
  • Fixed: Server start aborting on a short network hiccup, errors on vehicle spawns, Freecam missing from new configs, and the admin menu not closing with Escape.

Release notes: Fully restart your FXServer after updating. After installing a Lua or JS Isolation Guard from the Anti Injection Guard page, restart the server again to activate it.

Download 1.2.1
1.2.0FEATURE

Account home + SQL injection protection

A new account home, SQL injection protection for your events and a redesigned admin menu, plus fixes for logs and screenshot capture.

  • New: Account home with an overview of all your servers, recent bans and top countries.
  • New: SQL Injection Protection with a SQL Protected Events list on the Lists tab.
  • New: Delete a project and all of its data from Manage Subscription.
  • New: Custom API Rules can follow a separate path when an export check returns false.
  • Improved: Redesigned admin menu.
  • Improved: Silent Aim detection.
  • Improved: Media capture is set per sub-option on modules that have sub-options.
  • Improved: The Ban Evasion webhook uses your embed design and splits long identifier lists over several messages.
  • Fixed: Logs now link to the correct player.
  • Fixed: Some server-side detections had no capture options.
  • Fixed: Screenshot capture works again.
  • Fixed: Player details marked identifiers of another type as part of the current session.
  • Fixed: Manage Subscription could load forever.
Download 1.2.0
1.1.0FEATURE

Lua SDK + per-detection media capture

Adds the Lua SDK and lets you choose screenshot, video or both for each detection. Webhooks and detection logs are more reliable.

  • New: Lua SDK to log, kick and ban from your own resources.
  • New: Media Capture setting per detection: Off, Screenshot, Video or both.
  • New: The Lists tab opens with an overview of all lists, with previous/next navigation.
  • New: Each detection in Configuration links straight to its documentation.
  • New: Downloads page with a release archive and a stable/beta filter.
  • Improved: Player identifiers appear in detection webhooks more reliably.
  • Improved: Detection videos are posted to the detection's own webhook channel.
  • Improved: Deleting a trigger now asks for confirmation.
  • Fixed: Stray artefacts in detection logs.
  • Fixed: Detection videos sometimes missing from Discord webhooks.
  • Fixed: Clearing a detection's webhook URL did not remove it.
  • Fixed: Opening a player from the Online Players list could show no player or the wrong one.
Download 1.1.0
1.0.0MAJOR UPDATE

Stable release + media capture switches

The first stable version. Each detection can now choose whether it takes a screenshot or a video, and config updates, Live Spectate and account age checks are more reliable.

  • Action: New Account Detection (Steam, Discord and FiveM account age) now defaults to Log Only instead of Kick. Check the setting if you relied on kicks.
  • New: Media Capture switches on every detection: choose whether a screenshot (on by default) or a video is captured.
  • New: Force Steam, Force Discord and Force FiveM now have a Block Connection action.
  • New: Explosions activity log.
  • Improved: Detection logs for vehicles, peds, objects and player models show the model name.
  • Improved: Activity logs have clearer titles in the log viewer.
  • Improved: Ban evasion webhooks show matched and newly linked identifiers more clearly.
  • Improved: Server-side performance.
  • Fixed: Your config was not always updated correctly with new settings after an update.
  • Fixed: Discord Account Age did not trigger reliably.
  • Fixed: Player identifiers such as Xbox were sometimes missing.
  • Fixed: Live Spectate could fail to connect.
  • Fixed: Some detections were shown with the wrong action in logs and webhooks.
  • Fixed: The anticheat could fail to start when our API was briefly unreachable.
Download 1.0.0
0.0.3BETA

Log viewer, log management + new detections

A big beta update: a new log viewer with search queries, local file logging, Log Analytics and Peak Hours, two new detections and an easier Custom API Rules editor.

  • Action: Weapon Damage Modifier arrives OFF. Turn it on under Server Detections if you want it.
  • Action: Activity logs (vehicle, ped and object spawns, weapon damage, player kills, particles, fire) arrive OFF. Turn on the ones you need under Log Management.
  • New: Freecam Module detection.
  • New: Weapon Damage Modifier detection in the Weapon Module.
  • New: Log Viewer with filters, SQL-style queries and saved queries.
  • New: Log Management page: local file logging in your resource folder with retention, file size limit, log categories and an estimate of disk usage.
  • New: Log Analytics and Peak Hours pages.
  • New: Players and History pages, and a Downloads page for your anticheat builds.
  • New: Your server logo and Discord invite link are shown on the connection and ban screens.
  • New: Live Spectate sessions are now recorded in the log viewer for two weeks.
  • New: Keyboard shortcuts in the dashboard.
  • Improved: Custom API Rules are easier to build: when a detection fires, if your conditions match, then run the actions. Conditions support comparisons like greater than or contains.
  • Improved: Dashboard redesign with more details for online players and a faster dashboard.
  • Fixed: Players could get stuck while joining.
  • Fixed: Blacklisted Vehicles, Blacklisted Peds and Blacklisted Objects lists were not applied.
  • Fixed: Whitelisted Vehicles, Whitelisted Objects and Vehicle Spawning Counter had no effect.
  • Fixed: The in-game admin menu was placed wrongly on some screen resolutions.
  • Fixed: Clicking View on a player in the events list kept loading forever.
  • Fixed: Online players were not synced with the player activity timeline.

Release notes: This is a beta release. If you want to be safe, wait for the stable version.

Download 0.0.3
0.0.2PATCH

Custom API Rules + ban migration

Custom API Rules let you decide what happens when a detection fires, without writing code. This release also adds ban migration and new Analytics pages.

  • New: Custom API Rules under Configuration. Decide what happens when a detection fires: ban, kick, log, screenshot, video, Discord webhook or an HTTP request to your own endpoint.
  • New: Custom API Rules can check exports from your own resources before acting, and you can test a rule against an online player.
  • New: Migrate Bans is now available. Import the bans from your previous anticheat with a file upload and progress tracking.
  • New: Analytics section with Ban Analytics, Visitor Countries, Risk Insights and Player Distribution.
  • New: Server switcher with favourite servers.
  • New: Timezone setting in Dashboard Settings.
  • Improved: Fewer false positives on Speedhack.
  • Improved: Player identifiers are now shown for online players.
Download 0.0.2
0.0.1PATCH

First public release

The first public release of Parity: client and server detections, connection checks, ban management and a web dashboard with Live Spectate.

  • New: Client detections for aimbot and combat cheats, including Aimbot, Magic Bullet, Rapidfire, Recoil, Damage Modifier and Explosive Bullets.
  • New: Movement and player cheat detections, including Noclip Module, Godmode Module, Speedhack, Super Jump, Teleport Detection and Invisible Player.
  • New: Visual and menu detections, including ESP, Night Vision, Thermal Vision, Injector Detection and NUI Devtools.
  • New: Server protection modules: Explosion Module, Weapon Module, Vehicle Module, Peds Module, Object Module, Fire Module, Particle Module and Server Events Module.
  • New: Blacklists and whitelists for vehicles, peds and objects.
  • New: Connection checks: VPN Detection, New Account Detection, Steam VAC/Game Ban Checker, Name Check and Geolocation Detection.
  • New: Ban Management with identifier and hardware bans plus ban evasion detection.
  • New: Screenshots and video clips attached to detections.
  • New: Dashboard with activity, analytics, risk insights, player distribution, players, history and events.
  • New: Online players sidebar with player details, kick, ban and messages.
  • New: Live Spectate to watch a player's screen from the dashboard.
  • New: Configuration for Client Detections, Server Detections, Permissions, Lists and Configuration History.
  • New: Discord webhooks with a customisable embed design.
  • New: In-game admin menu for your staff.
  • New: Team Members with roles and permissions.
Download 0.0.1