Parity
Changelog
0.0.3BETA

Log viewer, log management + new detections

A big beta update: a new log viewer with search queries, local file logging, Log Analytics and Peak Hours, two new detections and an easier Custom API Rules editor.

  • Action: Weapon Damage Modifier arrives OFF. Turn it on under Server Detections if you want it.
  • Action: Activity logs (vehicle, ped and object spawns, weapon damage, player kills, particles, fire) arrive OFF. Turn on the ones you need under Log Management.
  • New: Freecam Module detection.
  • New: Weapon Damage Modifier detection in the Weapon Module.
  • New: Log Viewer with filters, SQL-style queries and saved queries.
  • New: Log Management page: local file logging in your resource folder with retention, file size limit, log categories and an estimate of disk usage.
  • New: Log Analytics and Peak Hours pages.
  • New: Players and History pages, and a Downloads page for your anticheat builds.
  • New: Your server logo and Discord invite link are shown on the connection and ban screens.
  • New: Live Spectate sessions are now recorded in the log viewer for two weeks.
  • New: Keyboard shortcuts in the dashboard.
  • Improved: Custom API Rules are easier to build: when a detection fires, if your conditions match, then run the actions. Conditions support comparisons like greater than or contains.
  • Improved: Dashboard redesign with more details for online players and a faster dashboard.
  • Fixed: Players could get stuck while joining.
  • Fixed: Blacklisted Vehicles, Blacklisted Peds and Blacklisted Objects lists were not applied.
  • Fixed: Whitelisted Vehicles, Whitelisted Objects and Vehicle Spawning Counter had no effect.
  • Fixed: The in-game admin menu was placed wrongly on some screen resolutions.
  • Fixed: Clicking View on a player in the events list kept loading forever.
  • Fixed: Online players were not synced with the player activity timeline.

Release notes: This is a beta release. If you want to be safe, wait for the stable version.

Download 0.0.3